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3D Graphics: Maya Tutorials

 

Realistic Glass of Water
Posted in Maya > Modeling by tutorialgrub on Aug 01, 2011

In this video tutorial artists wants to show you how to create a realistic glass of water (liquid) with Maya Mental ray materials
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Setting up Depth of Field
Posted in Maya > Lighting by tutorialgrub on Jul 31, 2011

This 4 min beginners video tutorial will explain you how to setup the Depth of Field in Maya
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Making Of
Posted in Maya > Textures and Materials by tutorialgrub on Jul 13, 2011

In this Project Overview Teoh Wei Liat uses Maya and Photoshop to recreate one of his favourite anime characters "King Kittan".
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Coffee Cup
Posted in Maya > Modeling by tutorialgrub on Jul 13, 2011

The basics have tips on planning and designing illustrations for a simple coffee cup.
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Maya lip sync
Posted in Maya > Character Setup by tutorialgrub on Jul 09, 2011

The tut will cover the making of the blendshapes, using sliders, set driven keys to make the teeth work with the blendshape sliders as he opens closes his mouth, and of course getting him to talk using keyframe
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Polygone Watch
Posted in Maya > Modeling by tutorialgrub on Jul 08, 2011

This is a 3-part-tutorial about a smart and very useful object-a watch.References are an easy way to manage this project in Maya.
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Realistic 3D Eye Modeling Using Maya
Posted in Maya > Modeling by tutorialgrub on Jul 07, 2011

I'm posting a very simple tutorial on how to model and apply shaders to get realistic eyes, the "windows of your character's soul". A lot of times, bad eyes can "kill" your character literally, even if it has the most perfect modeling of the world. The importance of the eyes is exactly this: give life to your character.
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modeliser une maison
Posted in Maya > Modeling by tutorialgrub on Jul 04, 2011

modelisation d'une maison, j'ai essayer de fair un tuto dtailler pour las debutant.
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Camera Projection Mapping in Maya
Posted in Maya > Tips and Techniques by tutorialgrub on Jun 30, 2011

Camera Projection Mapping is the process of projecting an image onto simple geometry creating the illusion of detail and movement from what is really just a still image.
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Making of Classical Girl
Posted in Maya > Modeling by tutorialgrub on Jun 28, 2011

Artist from China make the best efforts to show the oriental beauty in the image Classical Girl
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