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3D Graphics: Maya Tutorials

 

making hair
Posted in Maya > Textures and Materials by tutorialgrub on Apr 04, 2011

In this tutorial, I explain two methods of making hair.
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Maya Lighting Video Series
Posted in Maya > Lighting by tutorialgrub on Apr 04, 2011

In this tutorial series you can learn everything about maya lighting as learning in a class
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3D Character Rigging - The Arm
Posted in Maya > Character Setup by tutorialgrub on Apr 04, 2011

In this tutorial we look at how to make a arm rig. Both the FK and the IK, with a Switch between them.
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making eyeballs and building the materials (1) simple method
Posted in Maya > Textures and Materials by tutorialgrub on Apr 03, 2011

In this tutorial, I am going to explain how to make eyeballs,
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Creating Next-Gen Environment Textures
Posted in Maya > Textures and Materials by tutorialgrub on Apr 03, 2011

This tutorial is targeted at medium level users and will present the process of texturing a photorealistic building that has already been modeled.
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Creating a Next-Gen Environment Setting
Posted in Maya > Modeling by tutorialgrub on Apr 02, 2011

This tutorial is targeted at those with an intermediate level of modeling and texturing experience and it’s meant to be a "making of" Creating a Next-Gen Environment Setting.
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character setup (4): facial animation
Posted in Maya > Character Setup by tutorialgrub on Apr 02, 2011

In this tutorial, I will explain the method of animation of face of the character
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Creating Natural Light
Posted in Maya > Lighting by tutorialgrub on Apr 02, 2011

In this tutorial I'll teach you how to make a light rig that will generate a nice, clean, soft overall light that's tinted green.
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Making of Sohrab
Posted in Maya > Modeling by tutorialgrub on Apr 02, 2011

Most famous Iranian historical characters named Sohrab and he is the son of Rostam, the greatest Iranian hero
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making eyeballs and building the materials (2) advanced method
Posted in Maya > Textures and Materials by tutorialgrub on Apr 02, 2011

In this tutorial, I am going to explain a method of setting the material of eyeballs.
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