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| Making of Posted in Maya > Modeling by tutorialgrub on Mar 31, 2011
Ganesha is one of the most beloved Gods of the Hindu faith. Hemant Dangare explains how he lovingly recreated this deity using Maya and ZBrush. |
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| Metal materials of mental ray in maya Posted in Maya > Lighting by tutorialgrub on Mar 31, 2011
In this tutorial I will show you how can we create realistic physical metal shader in mental ray in maya. |
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| Head Modelling - 1 of 2 Posted in Maya > Modeling by tutorialgrub on Mar 31, 2011
This tutorials diggs deep into the unknown land of head modelling. If you are new to modelling. This will be a great tutorial for you. After the Tutorial you can write Modelling as a skill on your dating site. I'm sure you are going to score with that skill. |
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| 3D Character Rigging - The Hand Posted in Maya > Character Setup by tutorialgrub on Mar 29, 2011
In this tutorial we look into have to make the hand. We will be making: - The controllers - Custom Attributes - +/- Average Node |
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| Maya MEL Procedural Modeling for Artists – UIs Posted in Maya > Development by tutorialgrub on Mar 29, 2011
Maya 2011 introduces a new methodology for creating GUIs that will not be covered here. We’ll be going over proper coding for UIs, error handling, and we’ll put together a very useful script that gives you considerable control over an object’s pivot point. |
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| Align A Model In Maya Posted in Maya > Modeling by tutorialgrub on Mar 28, 2011
This tutorial shows you how to align a model in Maya to the grid. |
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| Lipsynch: Mouth Shapes Posted in Maya > Animation by tutorialgrub on Mar 17, 2011
Example 3D mouth shapes used to do lip synching. |
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| Setup and animation of a modeled head Posted in Maya > Animation by tutorialgrub on Mar 17, 2011
See how to make a modeled head come to life. |
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| Animating a Yo-Yo Posted in Maya > Animation by tutorialgrub on Mar 17, 2011
This tutorial was written by Chas Jarret and invloves animating a yoyo with the attached string wrapping around the fingers of a deforming hand. |
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| Anatomy of a walk Posted in Maya > Animation by tutorialgrub on Mar 17, 2011
Let’s break down a basic walk, step by step. For clarity, I’ve animated a simple skeleton so you can see exactly how each joint moves. |
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