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| Mental Ray Displacement Video Tutorial by Roberth Vala Posted in 3DS MAX > Basics by tutorialgrub on Dec 18, 2011
In this video tutorial, Roberth Vala looks at an efficient way of setting up mental ray displacement. |
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| Switching from VRayPhysicalCamera to standard Tutorial. Posted in 3DS MAX > Basics by tutorialgrub on Dec 06, 2011
It is important to know how you can go to a standard camera therefore, even if the scene was originally set up to work with V-Ray Camera. This wouldn't take much efforts. |
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| Rendering Batmobile Toy with Mental Ray Posted in 3DS MAX > Basics by tutorialgrub on Nov 28, 2011
A fast mental ray render using photometric lights and HDRI. |
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| Flicker Lamp Posted in 3DS MAX > Basics by tutorialgrub on Nov 22, 2011
Simulate a flickering Lamp by applying the noise controller on the bulb material then copy the controller and apply to light intensity.Add volume light to give it real look. |
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| Edit Mesh Posted in 3DS MAX > Basics by tutorialgrub on Nov 18, 2011
Tutorial - Basic Animation Techniques ... Two commonly used Mesh Editing Modifiers, Edit Mesh Modifier and Extrude Modifier are discussed below |
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| 3dmodel Military Binocular studio tutorial Posted in 3DS MAX > Basics by tutorialgrub on Nov 08, 2011
Here I will show you about 3dsmax 3dmodel Military Binocular studio tutorial. |
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| Rigging Without Bones Posted in 3DS MAX > Basics by tutorialgrub on Nov 04, 2011
Introduction to basic 3D rigging using only pivot points and linking. Learn about IK versus FK rigging for animation and how to set up IK controllers. You will learn use the "Layer Manager" to separate Mesh objects from Rig objects |
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| V-Ray Caustics video tutorial Posted in 3DS MAX > Basics by tutorialgrub on Oct 30, 2011
In this quick, 10-minute tutorial, Ricardo Eloy explores how to create good-looking caustics using V-Ray without spending hours in calculations. |
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| Making a Basic Rope in 3ds Max by Travis Williams Posted in 3DS MAX > Basics by tutorialgrub on Oct 24, 2011
In this video tutorial Travis Williams demonstrates a range of techniques in 3ds Max, including modeling, pelt-unwrapping, texturing and path deforming. |
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| Sculpt and Intricate Lion Statue in ZBrush and 3ds Max Posted in 3DS MAX > Basics by tutorialgrub on Oct 23, 2011
Sculpt and Intricate Lion Statue in ZBrush and 3ds Max |
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