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3DS MAX: Lighting Tutorials

 

3ds Max Caustics
Posted in 3DS MAX > Lighting by tutorialgrub on Nov 29, 2011

Exciting new tutorial on creating beautiful caustics within 3DS Max. This is a useful technique for anyone using transparent materials for photorealistic scenes, and looks really cool too!
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Lighting and Rendering with Mental Ray
Posted in 3DS MAX > Lighting by tutorialgrub on Nov 29, 2011

Step by step tutorial about lighting and rendering with Mental Ray in 3ds Max 2011.
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Lighting and Rendering in V-Ray - Interior by Aleso
Posted in 3DS MAX > Lighting by tutorialgrub on Nov 26, 2011

Aleso discusses how to achieve effective interior lighting and rendering in V-Ray in this neat little tutorial.
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Three-point Lighting in 3DS MAX
Posted in 3DS MAX > Lighting by tutorialgrub on Nov 19, 2011

Applying principles of a three-point lighting in 3D modeling. Using key lights, fill lights and back lights. These principles of a three-point lighting can be applied in any 3d graphics software.
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Video Tutorial: Light Caustics in 3D Studio Max
Posted in 3DS MAX > Lighting by tutorialgrub on Nov 15, 2011

The effect could be achieved in 3D Studio Max using Mental Ray as render engine and Mental ray glass material.
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QuickTip - World's Fastest Lighting Rig
Posted in 3DS MAX > Lighting by tutorialgrub on Nov 11, 2011

Learn how to create a fast and efficient lighting rig in 3D Studio Max. This technique can easily be transferred to any 3D application. Get great results with very little preparation and with fantastic render times...
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MentalRay Character Rendering-Lighting in Autodesk 3dsmax2010
Posted in 3DS MAX > Lighting by tutorialgrub on Aug 15, 2011

This is an advanced Mental-Ray studio render and lighting tutorial from www.3d2dizayn.com that explains the creation and setup for studio lighting,rendering and the use of Mentalray within 3ds Max. I’m going to try explaining you how to get some better rendering results in 3D Studio Max.
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Illuminate Interior using Exterior Light source
Posted in 3DS MAX > Lighting by tutorialgrub on Aug 12, 2011

We will illuminate the scene with the help of one light source and one HDRI
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Creating Light Caustics Using Mental Ray in 3D Studio Max
Posted in 3DS MAX > Lighting by tutorialgrub on Apr 16, 2011

The effect could be achieved in 3D Studio Max using Mental Ray as render engine and Mental ray glass material.
13 Views | 0 Comments | 0 Votes | 0 FavesShareAdd To FavoritesReport Tutorial
 

Easy Global Illumination
Posted in 3DS MAX > Lighting by tutorialgrub on Apr 12, 2011

An easy and fast way to create a global illumination lighting in 3D Studio MAX using Light Tracer and Scanline renderer.
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