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Blender 3D: Basics Tutorials

 

Using background images in blender 2.5
Posted in Blender 3D > Basics by tutorialgrub on Feb 03, 2011

Learn how to use background images in blenders new interface. Navigate like a pro.
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Create a Volumetric Candle Using Blender 2.5 – Shaders
Posted in Blender 3D > Basics by tutorialgrub on Feb 02, 2011

The smoke simulation system within Blender 2.5 has recently received a huge amount of attention from both developers and users alike. In this brand-new series we will introduce almost all of the latest features in a single project – creating a candle with a volumetric flame. This second part will show two ways to set up the fire shader with one being a lot more useful! While doing that, the rest of the new features will be explored…
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How to split and join windows in blender 2.5
Posted in Blender 3D > Basics by tutorialgrub on Jan 30, 2011

Learn how to navigate blender 2.5, split and join windows.
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Making Tank Treads in Blender
Posted in Blender 3D > Basics by tutorialgrub on Jan 28, 2011

Hey guys, this is a tutorial for how to model and animate a tank track. I will be using Blender 2.50 Alpha 0 so I will point out some changes made from the previous version. I recommend intermediate blender knowledge for this tutorial. There are 3 steps in this tutorial. - Make First Track Segment - Transform That Into a Full Track - Learn How to Animate it Let's get started!
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Create a Volumetric Candle Using Blender 2.5 – Basic Setup
Posted in Blender 3D > Basics by tutorialgrub on Jan 25, 2011

The smoke simulation system within Blender 2.5 has recently received a huge amount of attention from both developers and users alike. As the builds continue, a lot of things have been fixed or improved, and there are also some exciting new features! In this brand-new series we will introduce almost all of these features in a single project – creating a candle with a volumetric flame. Let’s get started!
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Basics of Text Objects
Posted in Blender 3D > Basics by tutorialgrub on Jan 25, 2011

I wrote this tutorial, because I couldn't find any really good text tutorials and searching for "text" brought up a lot of texturing hits. It goes of the basics of using the text object.
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