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C and Cpp: Graphics Tutorials

 

Loading and blitting bitmaps
Posted in C and Cpp > Graphics by tutorialgrub on Nov 17, 2011

This tutorial is about loading and blitting bitmaps using C/C++ concepts.
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DirectInput Initialization
Posted in C and Cpp > Graphics by tutorialgrub on Nov 14, 2011

This tutorial is about DirectInput Initialization using C/C++ programming language.
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Direct3D 7 Frame Programming
Posted in C and Cpp > Graphics by tutorialgrub on Nov 10, 2011

This tutorial lets you know how Direct3D 7 Frame works in C/C++ programming language.
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DrawPrimitive
Posted in C and Cpp > Graphics by tutorialgrub on Nov 06, 2011

This tutorial provides a general description of DrawPrimitive's capabilities.
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Singleton Texture Manager
Posted in C and Cpp > Graphics by tutorialgrub on Nov 05, 2011

Learn the basic of singleton texture manager using C/C++ programming language.
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Rotation about an Arbitrary Axis
Posted in C and Cpp > Graphics by tutorialgrub on Jul 11, 2011

Describe the calculations performed in order to perform rotations about an arbitrary axis.
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Introduction to OpenGL
Posted in C and Cpp > Graphics by tutorialgrub on Jul 06, 2011

OpenGL gives the programmer an interface with the graphics hardware. OpenGL is a low-level, widely supported modeling and rendering software package, available on all platforms. It can be used in a range of graphics applications, such as games, CAD design, or modeling (to name a few).
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Rotation Matrices
Posted in C and Cpp > Graphics by tutorialgrub on Jul 03, 2011

Rotations in Three Dimensions Part Two: Rotation Matrices.
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Projections
Posted in C and Cpp > Graphics by tutorialgrub on Jun 26, 2011

Learn about Using Projects in OpenGL.
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The WinMain procedure
Posted in C and Cpp > Graphics by tutorialgrub on Jun 25, 2011

The WinMain procedure More Windows Programming background.
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