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Lightwave 3D: Basics Tutorials

 

Milkshape Basics
Posted in Lightwave 3D > Basics by tutorialgrub on Apr 29, 2011

This is just a brief exlpantion of the different AXISsses :) OK, X is across(horizontal) and Y is up (vertical) like on a graph, Z is into/out of the screen in the front view, its forward and backwards relative to your model...
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Lightwave 7.5 Beginners Guide
Posted in Lightwave 3D > Basics by tutorialgrub on Apr 26, 2011

Welcome to the Lightwave 7.5 Beginners Guide! Get to know the interface for one of the most popular 3D creation and manipulation tools.
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Global Illumination Compositing
Posted in Lightwave 3D > Basics by tutorialgrub on Apr 15, 2011

This tutorial will guide you through some quick and easy steps necessary to setup a Global Illumination scene for care-free compositing.
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Slider Setup
Posted in Lightwave 3D > Basics by tutorialgrub on Apr 13, 2011

This slider tutorial will cover adding sliders, rigging them to auto hide when not in use, and hooking up multiple channels to a single slider.
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Getting to know Layout
Posted in Lightwave 3D > Basics by tutorialgrub on Apr 11, 2011

As I mentioned before, the Layout is used for completing your scenes. This is where you load in the objects you've created, edit lights & cameras, animate things etc. As in Modeler, you can now customize almost everything to fit your own needs...
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