| |

| The Zombie - Bones in CFX Posted in Lightwave 3D > Modelling by tutorialgrub on Jul 15, 2011
LOAD THE MODELI exported the zombie from milkshape as a MILKSHAPE ASCII.TXT file, ready to be imported into CFX. Then click Windows and choose Material editor, you should see a window popup like in the pic below... |
| |

| GP2 Modeling, Rendering and Compositing Tutorial Posted in Lightwave 3D > Modelling by tutorialgrub on Jul 10, 2011
In 2006, I was introduced to Mr. Peter Thompson, owner ofMeritus Racing by Paul McAusland of UrbanImaging. He had recommended my 3D visualservice to Mr. Thompson and from then on I was creating the visuals for MeritusRacing sponsorship campaign. |
| |

| Earth-Like Planets Posted in Lightwave 3D > Modelling by tutorialgrub on Jul 02, 2011
In Lightwave Modeler, use Ball Numeric (ctrl + n after choosing Ball from the menu) and create a "sphere" with the following specifications. Once it is created, subpatch it (Tab). Save it, and send it to Layout. It should look something along the lines of this. |
| |

| Making of La Espera Posted in Lightwave 3D > Modelling by tutorialgrub on Jun 27, 2011
Very realistic cute baby is created by Jorge Suarez in Lightwave 9.6 and here explaining the process |
| |

| GSM Phone (Sony Ericsson T610) 3D Modeling Tutorial Posted in Lightwave 3D > Modelling by tutorialgrub on Jun 12, 2011
This tutorial will show you how to model a Sony Ericsson T610 phone in Lightwave 3D. |
| |

| Creating a winter landscape Posted in Lightwave 3D > Modelling by tutorialgrub on May 10, 2011
In the next 20 minutes you will learn how to create a winter landscape. For this excersize you do need to have only a basic experience in Lightwave, so lets just start with it. |
| |

| Poser Mixer Setup Posted in Lightwave 3D > Modelling by tutorialgrub on May 09, 2011
I will show how to leverage the new weight curves in Motion Mixer 2.0 to create a pose slider set. This tutorial assumes you know the basics of both LW 7.5 sliders and motion mixer 2.0 actors. |
| |

| How to create a realistic looking water Posted in Lightwave 3D > Modelling by tutorialgrub on May 09, 2011
First of all I want to show note I don't want to show just THE way to create a water map. Water is one of the most difficult maps and you can't make one that you can use in all of your scenes, but for the best results you have to create one for every scene. |
| |

| HDRI in Lightwave Posted in Lightwave 3D > Modelling by tutorialgrub on May 09, 2011
This tutorial attempts to cover every aspect of HDR rendering and other concepts which work in any 3d software |
| |

| Create a 3D Logo Posted in Lightwave 3D > Modelling by tutorialgrub on May 08, 2011
In this tutorial we are going to explore all that by modeling, adding materials, lights, reflectors and set up a complete scene for our custom 3D logo, all in Modo. |
1 2 3 >> Next |