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Maya: Character Setup Tutorials

 

Maya lip sync
Posted in Maya > Character Setup by tutorialgrub on Jul 09, 2011

The tut will cover the making of the blendshapes, using sliders, set driven keys to make the teeth work with the blendshape sliders as he opens closes his mouth, and of course getting him to talk using keyframe
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Growing Vines and Drawing Lines in Maya
Posted in Maya > Character Setup by tutorialgrub on Jun 12, 2011

In this four part video we'll cover the steps in creating a custom rig for a pose-able, shape-able growing vine or 3d stroke effect in Maya. We'll start by looking at how to use polyCube construction history in rigging and how the polySplitRing node can offer even more control in our setup later on. Also covered are using rendering nodes such as clamps, multiplyDivides, and conditions to further control our setup behind the scenes. The wire deformer will be the driving force behind posing the rig and we'll wrap up by creating controls with custom attributes and clean it all up into a logical hierarchy with sensible naming conventions.
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[Video]Maya Blendshapes Tutorial
Posted in Maya > Character Setup by tutorialgrub on Jun 01, 2011

In this tutorial we teach you how to create blendshapes in maya.
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Making of the Alien Nature
Posted in Maya > Character Setup by tutorialgrub on May 22, 2011

Artist will explain about the workflow used to create the picture using Maya, ZBrush, Bodypaint, Renderman
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3D Character Rigging - The Arm
Posted in Maya > Character Setup by tutorialgrub on Apr 04, 2011

In this tutorial we look at how to make a arm rig. Both the FK and the IK, with a Switch between them.
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character setup (4): facial animation
Posted in Maya > Character Setup by tutorialgrub on Apr 02, 2011

In this tutorial, I will explain the method of animation of face of the character
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3D Character Rigging - The Hand
Posted in Maya > Character Setup by tutorialgrub on Mar 29, 2011

In this tutorial we look into have to make the hand. We will be making: - The controllers - Custom Attributes - +/- Average Node
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Stretchy Arm Skeleton
Posted in Maya > Character Setup by tutorialgrub on Mar 09, 2011

This tutorials covers building a hi-res multi joint skeleton which is driven by a simple IK skeleton, and how to make it stretchable. You will need basic understanding of some rigging tools and Maya in general
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Digital Portrait of Mr. Obama
Posted in Maya > Character Setup by tutorialgrub on Mar 08, 2011

In this informative making going to walk you through the process of making digital portrait of Mr. Obama in Maya, ZBrush, Silo
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Where She Looking
Posted in Maya > Character Setup by tutorialgrub on Mar 05, 2011

Artist like the real pictures of Balcn Mediterrneo (Spain) so much, he decided to create the 3D version in Maya...
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