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Maya: Textures and Materials Tutorials

 

Making Of
Posted in Maya > Textures and Materials by tutorialgrub on Jul 13, 2011

In this Project Overview Teoh Wei Liat uses Maya and Photoshop to recreate one of his favourite anime characters "King Kittan".
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Use Maya Transfer Maps Tools to Create Normal Maps
Posted in Maya > Textures and Materials by tutorialgrub on Jun 02, 2011

This tutorial served as an introduction on how to generate and apply Normal Maps in Maya 8.5 with "Transfer Maps" tools.
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making hair
Posted in Maya > Textures and Materials by tutorialgrub on Apr 04, 2011

In this tutorial, I explain two methods of making hair.
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making eyeballs and building the materials (1) simple method
Posted in Maya > Textures and Materials by tutorialgrub on Apr 03, 2011

In this tutorial, I am going to explain how to make eyeballs,
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Creating Next-Gen Environment Textures
Posted in Maya > Textures and Materials by tutorialgrub on Apr 03, 2011

This tutorial is targeted at medium level users and will present the process of texturing a photorealistic building that has already been modeled.
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making eyeballs and building the materials (2) advanced method
Posted in Maya > Textures and Materials by tutorialgrub on Apr 02, 2011

In this tutorial, I am going to explain a method of setting the material of eyeballs.
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Making Low Poly Game Character Hair
Posted in Maya > Textures and Materials by tutorialgrub on Mar 10, 2011

This tutorial is about making lowpoly women's hair for game characters but the technique work for men's hair as well.
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Breaking Subsurface Scattering into Render Layers in Maya
Posted in Maya > Textures and Materials by tutorialgrub on Mar 08, 2011

Method to break Miss_fast_skin_maya subsurface shader into render layer and compositing them in post.
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Making Snow in Maya 2010
Posted in Maya > Textures and Materials by tutorialgrub on Mar 06, 2011

In this tutorial learn how you can create a fallen accumulated snow on any object or character
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